东华大学学报(英文版)2001,Vol.18Issue(2):41-44,4.
Cloth Modeling Based on Particle System
Cloth Modeling Based on Particle System
钟跃崎 1王善元2
作者信息
- 1. College of Textiles, Dong Hua University, Shanghai, 200051
- 2. College of Textiles, Dong Hua University, Shanghai, 200051
- 折叠
摘要
Abstract
A physical-based particle system is employed for cloth modeling supported by two basic algorithms, between which one is the construction of the internal and external forces acting on the particle system in terms of KES-F bending and shearing tests, and the other is the collision algorithm of which the collision detection is carried by means of bi-section of time step and the collision response is handled according to the empirical law for frictionless collision With these algorithms. the geometric state of parcles can be expressed as ordinary differential equationswhich is numerically solved by fourth order Runge- Kutta integration. Different draping figures of cotton fabric and wool fabric prove that such a particle system is suitable for 3D cloth modeling and simulation.关键词
cloth modeling/particle system/empirical data/dynamic animation/numerical simulation/collision algorithmKey words
cloth modeling/particle system/empirical data/dynamic animation/numerical simulation/collision algorithm分类
轻工纺织引用本文复制引用
钟跃崎,王善元..Cloth Modeling Based on Particle System [J].东华大学学报(英文版),2001,18(2):41-44,4.