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Realization of 3D Garment Rendering Using Texture Mapping Technology

张瑞云 李汝勤

东华大学学报(英文版)2001,Vol.18Issue(2):45-48,4.
东华大学学报(英文版)2001,Vol.18Issue(2):45-48,4.

Realization of 3D Garment Rendering Using Texture Mapping Technology

Realization of 3D Garment Rendering Using Texture Mapping Technology

张瑞云 1李汝勤2

作者信息

  • 1. College of Textiles, Dong Hua University, Shanghai, 200051
  • 2. College of Textiles, Dong Hua University, Shanghai, 200051
  • 折叠

摘要

Abstract

After a review of the planar garment effect production of pattern fabric and a brief introduction of the concept of texture mapping, the theory of 2D texture mapping onto 3D surface is stated. And the calculation procedures of texture mapping, such as texture image preprocess,mannequin and garment surface modeling, mapping relationship definition, shading/texturing model creation, and graphic transformation,are exploited to produce a real 3D garment rendring effect.Finally, the conclusion is given about the realization envlronment and affecting factors of the final images.

关键词

texture mapping, 3D-garment rendering, shading/texturing model

Key words

texture mapping, 3D-garment rendering, shading/texturing model

分类

信息技术与安全科学

引用本文复制引用

张瑞云,李汝勤..Realization of 3D Garment Rendering Using Texture Mapping Technology [J].东华大学学报(英文版),2001,18(2):45-48,4.

东华大学学报(英文版)

1672-5220

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