计算机与现代化Issue(2):53-57,5.DOI:10.3969/j.issn.1006-2475.2011.02.015
基于OpenGL的离散粒子系统显示方法及其改进
Display Method of Discrete Particle Systems Based on OpenGL and Its Improvement
摘要
Abstract
The sphere model is usually used to represent the particle in the discrete particle system so that the display list approach of OpenGL is adopted for high display performance. The sphere model of OpenGL is generated by dividing the sphere longitudinally and attitudinally, it is non-uniform (dense in the polar area and sparse in the equatorial area). A series of uniform triangular sphere model are generated by the exiting finite element pre-processing software and these sphere models are composed by less elements, the excellent display performance is obtained by these models and multi-display-list approach. The test cases show that the method is practicable and the display performance is enhanced significantly under the circumstance that the display list is unable to be used.关键词
粒子系统/OpenGL/球模型/显示列表分类
信息技术与安全科学引用本文复制引用
胡英芳,黄强强,江顺亮..基于OpenGL的离散粒子系统显示方法及其改进[J].计算机与现代化,2011,(2):53-57,5.基金项目
国家自然科学基金资助项目(50863003) (50863003)