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基于骨架关节点约束的交互式局部变形

韩丽 辛锋 楚秉智

计算机工程2011,Vol.37Issue(11):231-233,3.
计算机工程2011,Vol.37Issue(11):231-233,3.DOI:10.3969/j.issn.1000.3842.2011.11.080

基于骨架关节点约束的交互式局部变形

Interactive Local Deformation Based on Skeleton Joint Point Constraint

韩丽 1辛锋 2楚秉智1

作者信息

  • 1. 辽宁师范大学计算机与信息技术学院,辽宁,大连,116029
  • 2. 中国科学院数学与系统科学研究院数学机械化重点实验室,北京,100190
  • 折叠

摘要

Abstract

This paper presents a interactive local deformation method based on skeleton node constraint by using generalized meatball deformation.The method extracts the skeleton nodes of the polygonal mesh models, employs the skeleton structure to determine the local field which the skeleton nodes influence.It computes the Euclidean distance between mesh vertices and skeleton nodes.The maximum Euclidian distance is constraint radius, calculates the potential function for these vertices.The update position of the mesh vertices is computed by handling the space coordinate of the skeleton node.Experimental results show that the method can maintain the local feature of the polygonal mesh models and guarantee the intuitive and efficient of model deformation.

关键词

骨架关节点约束/交互式局部变形/Reeb图/广义元球

Key words

skeleton joint point constraint/ interactive local deformation/ Reeb Graph(RG)/ generalized metaball

分类

信息技术与安全科学

引用本文复制引用

韩丽,辛锋,楚秉智..基于骨架关节点约束的交互式局部变形[J].计算机工程,2011,37(11):231-233,3.

基金项目

教育部留学回国人员科研启动基金资助项目(教外司留[2009]8号) (教外司留[2009]8号)

辽宁省"百千万人才工程"基金资助项目(2010921090) (2010921090)

计算机工程

OACSCDCSTPCD

1000-3428

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