计算机与现代化Issue(10):81-83,87,4.DOI:10.3969/j.issn.1006-2475.2011.10.023
OGRE引擎中基于BVH的角色动画的实现研究
Implementation of Character Animation via BVH in OGRE
摘要
Abstract
OGRE is a popular open-source 3D graphic rendering engine. To improve the efficiency of implementing character animation, standard BVH files should be exploited to reduce the workload of intermediate transformation. The structure functions of the BVH files is used to parse the animation data and the parsed data, which is loaded directly to the memory, and then real-time rendering is implemented in OGRE engine. The experiment results demonstrate that parsed BVH files can successfully drive the model, obtaining vivid and brilliant 3D rendering effect.关键词
OGRE引擎/BVH文件/角色动画Key words
OGRE engine/BVH file/character animation分类
信息技术与安全科学引用本文复制引用
董槐林,徐天茂,吴清锋..OGRE引擎中基于BVH的角色动画的实现研究[J].计算机与现代化,2011,(10):81-83,87,4.基金项目
福建省自然科学基金计划资助项目(F0910149,S0850028) (F0910149,S0850028)
福建省软科学研究计划资助项目(2010R0091) (2010R0091)
厦门市科技计划项目(3502Z20103001) (3502Z20103001)
泉州市技术研究与开发重点项目(2009G29) (2009G29)