成都大学学报:自然科学版2011,Vol.30Issue(3):249-252,4.
基于分形理论的三维模拟地形仿真
Emulation of Three-dimensional Terrain Based on Fractal Theory
俞静 1石晶晶2
作者信息
- 1. 西南交通大学信息科学与技术学院,四川成都610031
- 2. 西南交通大学电气工程学院,四川成都610031
- 折叠
摘要
Abstract
Based on fractal theory,a modified algorithm was proposed to complete the virtual simulation of three-dimensional terrain based on Diamond-Square algorithm.Based on Diamond-Square algorithm,a compensation term was introduced into the modified algorithm to improve the defect which is generated when directly use Diamond-Square algorithm to generate three-dimensional terrain.The experimental results show that the method of using the improved Diamond-Square algorithm to generate three-dimensional terrain is feasible and can get good results for three-dimensional terrain simulation.关键词
分形理论/三维地形/Diamond-Square算法Key words
fractal theory/three-dimensional terrain/Diamond-Square algorithm分类
信息技术与安全科学引用本文复制引用
俞静,石晶晶..基于分形理论的三维模拟地形仿真[J].成都大学学报:自然科学版,2011,30(3):249-252,4.