计算机工程2012,Vol.38Issue(9):262-264,267,4.DOI:10.3969/j.issn.1000-3428.2012.09.080
城市作战仿真中CGF Agent战术路径规划
Tactical Path Planning for CGF Agent in Urban Combat Simulation
摘要
Abstract
In this paper, the tactical path planning method for Computer Generated Force(CGF) Agent in urban combat simulation is proposed. It analyzes the tactical requirement of Agent path planning, and the mathematics model of path optimization based on the distance cost and tactical cost is established. A Probabilistic Roadmap Method(PRM)-based tactical path planning framework is presented. Experimental results show that the average planning time is 72.94 ms, the maximum and minimum planning time are 110 ms and 15 ms.关键词
计算机生成兵力/智能体/自主行为/路径规划/概率路标图Key words
Computer Generated Force(CGF)/ Agent/ autonomous behavior/ path planning/ probabilistic roadmap分类
信息技术与安全科学引用本文复制引用
彭辉,贺毅辉,姜峰,王勇..城市作战仿真中CGF Agent战术路径规划[J].计算机工程,2012,38(9):262-264,267,4.基金项目
江苏省自然科学基金资助项目(BK2011120,BK2010130) (BK2011120,BK2010130)