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基于粒子系统的轨迹可控的烟花动画模拟

黄昂 汪继文

计算机技术与发展2012,Vol.22Issue(7):163-166,4.
计算机技术与发展2012,Vol.22Issue(7):163-166,4.

基于粒子系统的轨迹可控的烟花动画模拟

Simulation of Fireworks with Controllable Trajectory Based on Particle System

黄昂 1汪继文1

作者信息

  • 1. 安徽大学计算机科学与技术学院,安徽合肥230039
  • 折叠

摘要

Abstract

Computer animation which is the subfield of computer graphics and animation is the an of the use of the computer technology. Computer animation uses the method of continuous playing static image to produce the effect of movement object. Based on this, use particle system to produce an image which is needed for each pixel of the frame,at last drawn this frame to the screen. Through the research of the firewoiks system model, put forward the simulation method of the controllable shape of the firewoiks. The basic principle is the control of the attribute of firework panicle instantly in the explosion,using texture mapping to draw the firework particle. And get expected effect of controllable trajectory of fireworks.

关键词

粒子系统/轨迹可控/纹理映射

Key words

particle system/controllable trajectory/texture mapping

分类

信息技术与安全科学

引用本文复制引用

黄昂,汪继文..基于粒子系统的轨迹可控的烟花动画模拟[J].计算机技术与发展,2012,22(7):163-166,4.

基金项目

安徽省自然科学基金(090412045) (090412045)

计算机技术与发展

OACSTPCD

1673-629X

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