计算机技术与发展2012,Vol.22Issue(7):163-166,4.
基于粒子系统的轨迹可控的烟花动画模拟
Simulation of Fireworks with Controllable Trajectory Based on Particle System
摘要
Abstract
Computer animation which is the subfield of computer graphics and animation is the an of the use of the computer technology. Computer animation uses the method of continuous playing static image to produce the effect of movement object. Based on this, use particle system to produce an image which is needed for each pixel of the frame,at last drawn this frame to the screen. Through the research of the firewoiks system model, put forward the simulation method of the controllable shape of the firewoiks. The basic principle is the control of the attribute of firework panicle instantly in the explosion,using texture mapping to draw the firework particle. And get expected effect of controllable trajectory of fireworks.关键词
粒子系统/轨迹可控/纹理映射Key words
particle system/controllable trajectory/texture mapping分类
信息技术与安全科学引用本文复制引用
黄昂,汪继文..基于粒子系统的轨迹可控的烟花动画模拟[J].计算机技术与发展,2012,22(7):163-166,4.基金项目
安徽省自然科学基金(090412045) (090412045)