计算机工程与应用2012,Vol.48Issue(29):220-224,5.DOI:10.3778/j.issn.1002-8331.2012.29.045
Vega Prime结合OpenGL的导弹尾焰实时模拟
Real-time simulation of missile efflux plasma based on Vega Prime & OpenGL
摘要
Abstract
It researches missile operational system simulation experiment, in view of the problem that when using Vega Prime' s particle system module for the simulation of missile efflux plasma which is moving with high speed, the particles are discrete that impact the simulation visualization effect. In order to solve the missile efflux plasma simulation problem, it proposes the solution that using Vega Prime together with OpenGL. It models the missile efflux plasma based on the particle system principle, applies OpenGL into Vega Prime according to the event issued subscription mechanism of Vega Prime. The efflux plasma that simulated by the proposed method is shape lifelike and sporty. It meets the demands of the instantaneity and authenticity in the simulation and solves the defect of simulating missile efflux plasma by Vega Prime.关键词
导弹尾焰/粒子系统/纹理映射/作战模拟Key words
missile efflux plasma/ particle system/ texture mapping/ combat simulation分类
信息技术与安全科学引用本文复制引用
李威,杨峰,程咏梅,杨衍波..Vega Prime结合OpenGL的导弹尾焰实时模拟[J].计算机工程与应用,2012,48(29):220-224,5.基金项目
航空基金项目(No.20090853013). (No.20090853013)