现代电子技术2013,Vol.36Issue(4):19-22,28,5.
基于Unity3D的虚拟校园开发研究与实现
Research and implementation of virtual campus development based on Unity3d
摘要
Abstract
Unity3d is a modularization game engine based on Mono,Net. It can achieve an effect of primary- development and cross platform release. Its built-in API function combined with development tool Visual Studio can efficiently develop, games and scene simulation systems. Taking the virtual campus development of North University-of China as. an example, this paper studies how to use Unity3d engine to realize the scene real-time drive, user interface, multimedia information, model interac-tion, click-once deployment of desktop and network function. After the release, persons who remain within doors can smoothly visit the campus by network. The system has a good running effect and convenient maintenance. The effct shows that the Uni-ty3D engine has practical and reference value for the construction of 3-dimensional campus and the research of related visual simulation.关键词
计算机应用/多平台开发/虚拟校园漫游/游戏引擎Key words
computer application/multi-platform development/virtual campus roaming/game engine分类
信息技术与安全科学引用本文复制引用
欧阳攀,李强,卢秀慧..基于Unity3D的虚拟校园开发研究与实现[J].现代电子技术,2013,36(4):19-22,28,5.基金项目
国家自然科学基金(51175481) (51175481)