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基于GPU的虚拟内窥镜场景实时绘制算法

朱兵 付飞蚺

液晶与显示2013,Vol.28Issue(1):127-131,5.
液晶与显示2013,Vol.28Issue(1):127-131,5.DOI:10.3788/YJYXS20132801.0127

基于GPU的虚拟内窥镜场景实时绘制算法

Real-Time Rendering Algorithm of Scene in Virtual Endoscopy Based on GPU

朱兵 1付飞蚺2

作者信息

  • 1. 中国人民解放军空军航空医学研究所附属医院,北京 100089
  • 2. 长春理工大学计算机科学技术学院,吉林长春 130022
  • 折叠

摘要

Abstract

This paper proposed a real-time rendering algorithm of scene in virtual endoscopy based on GPU which will meet the real-time rendering of high resolution and mass data in the imaging guided surgery (IGS). According to the characteristics of the virtual endoscopy rendering data that the lumen data is only a very small proportion (around 5%) of the total,the first thing to do is to finish the automatic segmentation of image and to get the segmentation data of lumen tissue. Then the divided data is loaded into the image memory once and make the rendering by ray casting algorithm. In addition,the multi-GPU loading is optimized. Finally,the real-time rendering of mass data is realized through the full use of rendering and parallel computing with GPU,such as 1 024×1 024×1 024.

关键词

虚拟内窥镜/GPU/光线投影/负载平衡

Key words

virtual endoscopy/ GPU/ ray-casting/ load balancing

分类

信息技术与安全科学

引用本文复制引用

朱兵,付飞蚺..基于GPU的虚拟内窥镜场景实时绘制算法[J].液晶与显示,2013,28(1):127-131,5.

液晶与显示

OA北大核心CSCD

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