计算机与现代化Issue(7):123-126,4.DOI:10.3969/j.issn.1006-2475.2013.07.033
基于粒子系统的爆炸烟雾模拟
Explosion Smoke Simulation Based on Particle System
摘要
Abstract
Particle system is a common method of smoke simulation in 3D technology.According to the movement manner of explosion smoke,the expanding of explosion smoke is simulated by controling velocity and size of particles.The rolling effect is simulated by controling normal rotation and sampling texture vertex rotation.The smoke particles are rendered with Alpha blending technology and particle quadrilateral changing to spherical.With few particles,the explosion smoke show perfect simulation effect and real-time performance.Experiments show that this method is of good real-time performance.关键词
粒子系统/Alpha混合/纹理映射/爆炸烟雾Key words
particle system/Alpha blending/texture mapping/explosion smoke分类
信息技术与安全科学引用本文复制引用
陈建刚,徐守祥,黄国伟..基于粒子系统的爆炸烟雾模拟[J].计算机与现代化,2013,(7):123-126,4.基金项目
广东省科技计划项目(2011B040300034) (2011B040300034)
广东省自然科学基金资助项目(S2011040006119) (S2011040006119)
深圳信息职业技术学院院级重点实验室项目(SYS201002) (SYS201002)