计算机应用与软件Issue(1):214-217,228,5.DOI:10.3969/j.issn.1000-386x.2014.01.057
基于粒子系统的大规模漫游环境实时降雨模拟
REAL-TIME SIMULATION OF RAINING IN LARGE-SCALE ROAMING TERRAIN BASED ON PARTICLE SYSTEM
李占利 1吕淑丽1
作者信息
- 1. 西安科技大学计算机科学与技术学院 陕西 西安710054
- 折叠
摘要
Abstract
Raining is an important natural phenomenon.Simulation of raining will greatly improve the reality of virtual scene,and the particle system is an effective way to simulate raining.To solve the shortage of previous simulation method,we put forward a new approach for the simulation of raining in large-scale roaming terrain.First,a proper raindrop particle model is built by analysing the actions of the rain;then,the utilisation rate of particles is improved by generating the raindrop particles in polar coordinates.Finally,the interference of the wind on raindrops is calculated so that the verisimilar movement process of raindrops is simulated.Experimental results show that the raining scene in large-scale roaming terrain generated with this method is real,natural and with high real-time performance,it has certain applied value.关键词
粒子系统/雨滴粒子/模拟/大规模环境Key words
Particle system/Raindrop particle/Simulation/Large-scale terrain分类
信息技术与安全科学引用本文复制引用
李占利,吕淑丽..基于粒子系统的大规模漫游环境实时降雨模拟[J].计算机应用与软件,2014,(1):214-217,228,5.