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基于 Unity 3D 的道具系统研究与开发

于潇翔 彭月橙 黄心渊

成都理工大学学报(自然科学版)Issue(4):523-528,6.
成都理工大学学报(自然科学版)Issue(4):523-528,6.DOI:10.3969/j.issn.1671-9727.2014.04.16

基于 Unity 3D 的道具系统研究与开发

Research and development of prop system based on Unity 3D

于潇翔 1彭月橙 2黄心渊3

作者信息

  • 1. 北京林业大学 信息学院,北京 100083
  • 2. 北京林业大学 艺术设计学院,北京 100083
  • 3. 中国传媒大学 动画与数字艺术学院,北京 100024
  • 折叠

摘要

Abstract

This paper discusses the research and development of the prop system based on Unity 3D. Combined with the project of “The application research of new media technique in the protection of intangible cultural heritage”,this paper arranges and analyzes the properties,generation,motions and collisions of props.The PC game of “Treasure Hunt in Dai Village”was finally developed and transplanted to Android system.It was also tested by 60 users to modify the props,the scene and the random value in each stage and help balance the user's experience and the game value.The result shows that the properties of 20 props in the system are well designed,and the behaviors such as generation,motions and collisions are corresponded to the requirements as well.As a consequence, the prop system based on Unity 3D should be researched from properties and mainly developed from generation,motions and collisions.

关键词

Unity 3D/游戏/道具

Key words

Unity 3D/game/prop

分类

信息技术与安全科学

引用本文复制引用

于潇翔,彭月橙,黄心渊..基于 Unity 3D 的道具系统研究与开发[J].成都理工大学学报(自然科学版),2014,(4):523-528,6.

基金项目

教育部人文社科振兴专项计划项目;中央高校基本科研业务费专项资金资助项目 ()

成都理工大学学报(自然科学版)

OA北大核心CSCDCSTPCD

1671-9727

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