火力与指挥控制Issue(7):128-132,138,6.
计算机生成兵力仿真引擎HYCGF的研究
Research on Simulation Engine for Computer Generated Forces HYCGF
摘要
Abstract
According to the research and implementation of HYCGF,a simulation engine for Computer Generated Forces (CGF),which can sustain the development,assemblage,integration and excution for models in warfighting simulation system are discussed. The applied environment is described,the typical process of its applicaion in cooperation with other tools for developing CGF system is presented,its functions and features are also summarized. A simuation-framework of entity assembled dynamiclly with different kinds of components is reaserched,the framework aims to make the entity more flxible among aspects of representation,behavior,resource-description and command-receiving,and also can make models more reusable. The foundation class lib of CGF system,which can provide criterions,patterns and basic services for application is built. At last,the configuration-system, used to depict the structure of entities,the parameters of models and the scenario,and furthermore supporting the running of CGF system is defined.关键词
计算机生成兵力/仿真引擎/模型组装/基础类库Key words
computer generated forces/simulation engine/model assemblage/foundation class lib分类
信息技术与安全科学引用本文复制引用
温玮,黄晓东,杨瑞平,单志超..计算机生成兵力仿真引擎HYCGF的研究[J].火力与指挥控制,2014,(7):128-132,138,6.基金项目
总装备部预研基金资助项目 ()