计算机技术与发展Issue(11):13-16,22,5.DOI:10.3969/j.issn.1673-629X.2014.11.004
共生矩阵纹理特征的DSP优化实现
DSP Optimized Implementation of Co-occurrence Matrix Texture Feature
摘要
Abstract
Texture features based on Gray Level Co-occurrence Matrix ( GLCM) has the drawbacks of complex calculations and time-consuming,which seriously affects the efficiency of program execution. Aiming at this problem,analyze the principle of the extracted tex-ture features based on GLCM in this paper,study on the performance of the TMS320C6678 DSP,propose the optimization method of ac-cess bandwidth and software pipelining based on GLCM texture feature,then achieve the optimization of GLCM-based texture features by using of TMS320C6678 in the CCS5. 3 software platform,so that the program execution time is reduced from 1. 94 ms to 0. 259 ms. Ex-periment results show that the proposed optimization method can shrink code execution time, improve code performance and meet the needs of embedded image processing system.关键词
共生矩阵/纹理特征/TMS320C6678/优化Key words
co-occurrence matrices/texture features/TMS320C6678/optimization分类
信息技术与安全科学引用本文复制引用
王职军,梁光明,刘任任,徐克强,谢俊..共生矩阵纹理特征的DSP优化实现[J].计算机技术与发展,2014,(11):13-16,22,5.基金项目
湖南省自然科学基金(07JJ6115) (07JJ6115)