计算机工程与应用Issue(14):174-177,206,5.DOI:10.3778/j.issn.1002-8331.1212-0227
一种基于不平滑度的网格简化算法
Mesh simplification algorithm based on non-smoothness.
摘要
Abstract
In three-dimensional modeling, a 3D mesh model often contains hundreds of millions of triangular facets, which cause a lot of inconvenience to the storage of the model as well as the drawing, rendering, transmission and interactive process-ing of it. This paper proposes a triangle collapsing method, which calculates each vertex’s degree of non-smoothness, deter-mines the weight of each triangle surface and the new vertex’s location and cumulative non-smoothness after a triangle surface is deleted based on the non-smoothness of its three vertices, this paper proves that the method can maintain the geometric charac-teristics in a good way while simplifying a mesh by instance of verification.关键词
网格简化/三角形折叠/锥曲率/不平滑度Key words
mesh simplification/triangle collapse/cone-curvature/non-smoothness分类
信息技术与安全科学引用本文复制引用
裴艳云,陈飞翔..一种基于不平滑度的网格简化算法[J].计算机工程与应用,2013,(14):174-177,206,5.基金项目
林业公益性行业科研专项(No.200904003-6)。 ()