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基于Kinect的姿势识别与应用研究

谢亮 廖宏建 杨玉宝

计算机技术与发展Issue(5):258-260,3.
计算机技术与发展Issue(5):258-260,3.DOI:10.3969/j.issn.1673-629X.2013.05.067

基于Kinect的姿势识别与应用研究

Recognition and Application Research of Kinect-based Gesture

谢亮 1廖宏建 1杨玉宝1

作者信息

  • 1. 广州大学,广东 广州 510006
  • 折叠

摘要

Abstract

Gesture recognition plays an important role in the three-dimensional virtual experiments,its role is to control program in re-sponding to an action by a particular posture. For ease of use and making the gesture recognition more accurate,propose the use of Kinect sensor to get over twenty articulation points information,and determine the Euclidean distance and angle of the articular point to distin-guish a particular posture. The results show that using this method can always expand action library to meet the needs of different postures of the decision. The algorithm is relatively simple to calculate and high efficiency,they are able to meet the day-to-day requirements of the experiment. It’s helpful to software reuse,and improves the efficiency in the use of virtual experiment.

关键词

Kinect/姿势识别/人机交互/骨骼追踪

Key words

Kinect/gesture recognition/HCI/skeleton track

分类

信息技术与安全科学

引用本文复制引用

谢亮,廖宏建,杨玉宝..基于Kinect的姿势识别与应用研究[J].计算机技术与发展,2013,(5):258-260,3.

基金项目

广州市科信科技攻关项目(20121208001A) (20121208001A)

广州市2012年高校科研计划项目(2012A095) (2012A095)

计算机技术与发展

OACSTPCD

1673-629X

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