航空兵器Issue(6):49-54,6.
基于GPU的实时红外场景仿真系统研究
Study on Real-Time Infrared Scene Simulation System Based on GPU
黄曦 1陈伟 1张建奇1
作者信息
- 1. 西安电子科技大学物理与光电工程学院,陕西西安 710071
- 折叠
摘要
Abstract
Aiming at the increasingly high requirements of resolution and frame rate of scene simula-tion using in the infrared imaging guided weapon testing , the design criterions of real-time infrared scene simulation system are determined by analyzing the framework characteristics of the abroad typical infrared scene simulation softwares .The overall system architecture design is completed according to the design criterions.Based on the OGRE 3D graphics render engine , the real-time infrared scene simulation soft-ware PRISSE is developed , which is based on GPU , and the real-time performance is optimized by the in-frared radiometric simplified equation and GPU parallel acceleration .Simulation results show that the PRISSE software has the advantages of strong real-time performance and high image quality for the com-plex scene simulation .关键词
红外场景/实时仿真/GPU/辐射方程Key words
infrared scene/real-time simulation/GPU/radiometric equation分类
信息技术与安全科学引用本文复制引用
黄曦,陈伟,张建奇..基于GPU的实时红外场景仿真系统研究[J].航空兵器,2015,(6):49-54,6.