计算机与数字工程Issue(2):379-384,6.DOI:10.3969/j.issn.1672-9722.2016.02.044
基于 Kinect 的教育游戏的设计与实现
Design and Implementation of Educational Game Based on Kinect
田元 1龙艳1
作者信息
- 1. 华中师范大学教育信息技术学院 武汉 430079
- 折叠
摘要
Abstract
An educational game system based on Kinect sensor is implemented .Firstly ,Kinect is used to capture the 3D depth image data .Then the data is processed using skeletal tracking technology to obtain the human skeleton informa‐tion .The hand gesture is recognized by calculating the spatial coordinates of each bone point .The experimental results show that gestures can be used to operate the game to improve the child’s sense of participation ,and the game can help children to identify shapes and colors ,improve memory and reaction ability ,learn digital computation ,and understand space and time .关键词
Kinect/骨骼追踪/教育游戏Key words
Kinect/skeleton tracking/educational game分类
信息技术与安全科学引用本文复制引用
田元,龙艳..基于 Kinect 的教育游戏的设计与实现[J].计算机与数字工程,2016,(2):379-384,6.