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基于游戏引擎的电波传播可视化软件开发

杨成伟 陈为刚 杨晋生

计算机应用与软件Issue(10):74-76,3.
计算机应用与软件Issue(10):74-76,3.DOI:10.3969/j.issn.1000-386x.2013.10.020

基于游戏引擎的电波传播可视化软件开发

DEVELOPMENT OF VISUALISED SOFTWARE FOR RADIO PROPAGATION BASED ON GAME ENGINE

杨成伟 1陈为刚 1杨晋生1

作者信息

  • 1. 天津大学电子信息工程学院 天津300072
  • 折叠

摘要

Abstract

In order to intuitively study the characteristics of radio propagation in urban area,we independently develop a visualised software for radio propagation.The software is developed based on the specialised game engine Unity3d.It supports 3D ray tracing modelling method and uses the dynamic link library (DLL)programmed by C language to calculate the parameters of multipath,and adopts C Sharp script to implement the visualisation function.The software is suitable for predicting the radio propagation in the micro cellular scenario, supports the visualisation of simulation data such as field strength,angle,time delay and path loss information.Simulation results indicate that the software can provide an intuitive and effective reference for wireless network planning and optimisation in microcellular.

关键词

可视化/软件开发/三维射线跟踪/游戏引擎

Key words

Visualisation/Software development/3D ray tracing/Game engine

分类

信息技术与安全科学

引用本文复制引用

杨成伟,陈为刚,杨晋生..基于游戏引擎的电波传播可视化软件开发[J].计算机应用与软件,2013,(10):74-76,3.

基金项目

国家科技重大专项课题基金项目(2009&nbsp,ZX03007-003-02). (2009&nbsp,ZX03007-003-02)

计算机应用与软件

OA北大核心CSCDCSTPCD

1000-386X

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