基于 TOPSIS 的匹配博弈网络选择算法OA北大核心CSCDCSTPCD
Matching game network selection algorithm based on TOPSIS
针对无线通信中网络资源利用率的重要性,提出一种基于逼近理想解排序法(technique for order preference by similarity to ideal solution,TOPSIS)的匹配博弈论异构网络选择算法,联合考虑用户端的网络选择和网络端的用户选择,分析用户和网络的时延、传输速率、丢包率,运用匹配博弈的原理选择出双方满意度最高的网络选择方案。仿真结果表明,在多用户同时存在的情况下,给出 TOPSIS 的匹配博弈论异…查看全部>>
According to the importance of enhancing the network resources efficiency for wireless communication,this paper proposes a heterogeneous network selection algorithm based on technique for order preference by similarity to ideal solution (TOPSIS)matching game.We consider network selection at client and user selection at server and analyze delay,transmis-sion rate,packet loss rate of the whole system.Based on the TOPSIS matching game,we select the most a…查看全部>>
于秀兰;曾成
重庆邮电大学 重庆市移动通信市级重点实验室,400065 重庆重庆邮电大学 重庆市移动通信市级重点实验室,400065 重庆
信息技术与安全科学
异构网络逼近理想解排序法(TOPSIS)多用户匹配博弈
heterogeneous networktechnique for order preference by similarity to ideal solution (TOPSIS)multiple us-ersmatching game
《重庆邮电大学学报(自然科学版)》 2016 (4)
光无线分层异构融合接入架构与关键技术研究
451-455,480,6
国家自然科学基金(61440062);国家863计划(2014AA01A705) Foundation ItemsThe National Natural Science Foundation of China(61440062);The National High Technology Research and Devel-opment Program of China(“863”Program)(2014AA01A705)
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