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基于 TOPSIS 的匹配博弈网络选择算法

于秀兰 曾成

重庆邮电大学学报(自然科学版)2016,Vol.28Issue(4):451-455,480,6.
重庆邮电大学学报(自然科学版)2016,Vol.28Issue(4):451-455,480,6.DOI:10.3979/j.issn.1673-825X.2016.04.002

基于 TOPSIS 的匹配博弈网络选择算法

Matching game network selection algorithm based on TOPSIS

于秀兰 1曾成1

作者信息

  • 1. 重庆邮电大学 重庆市移动通信市级重点实验室,400065 重庆
  • 折叠

摘要

Abstract

According to the importance of enhancing the network resources efficiency for wireless communication,this paper proposes a heterogeneous network selection algorithm based on technique for order preference by similarity to ideal solution (TOPSIS)matching game.We consider network selection at client and user selection at server and analyze delay,transmis-sion rate,packet loss rate of the whole system.Based on the TOPSIS matching game,we select the most appropriate net-work selection program which meets the requirements of both clients and servers.The simulation shows that in the presence of multiple users at the same time,heterogeneous network selection algorithm based on TOPSIS matching game has lower blocking rate and achieve higher satisfaction.

关键词

异构网络/逼近理想解排序法(TOPSIS)/多用户/匹配博弈

Key words

heterogeneous network/technique for order preference by similarity to ideal solution (TOPSIS)/multiple us-ers/matching game

分类

信息技术与安全科学

引用本文复制引用

于秀兰,曾成..基于 TOPSIS 的匹配博弈网络选择算法[J].重庆邮电大学学报(自然科学版),2016,28(4):451-455,480,6.

基金项目

国家自然科学基金(61440062);国家863计划(2014AA01A705) Foundation ItemsThe National Natural Science Foundation of China(61440062);The National High Technology Research and Devel-opment Program of China(“863”Program) ()

重庆邮电大学学报(自然科学版)

OA北大核心CSCDCSTPCD

1673-825X

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