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利用Unity3D引擎实现某飞行器攻防对抗仿真

郑向平 滕云万里 高亮 周志惠

指挥控制与仿真2016,Vol.38Issue(5):102-106,5.
指挥控制与仿真2016,Vol.38Issue(5):102-106,5.DOI:10.3969/j.issn.1673-3819.2016.05.022

利用Unity3D引擎实现某飞行器攻防对抗仿真

Simulating the Aircraft Attack-defence Confrontation Based on Unity3D

郑向平 1滕云万里 1高亮 1周志惠1

作者信息

  • 1. 酒泉卫星发射中心,甘肃 酒泉 732750
  • 折叠

摘要

Abstract

In order to visually simulate the attack⁃defence confrontation of some aircraft, the visual model database construc⁃tion technology has be used to build a full⁃size, high immersive, multi⁃angle visual simulation environment. In this environ⁃ment the script technology of Unity3D has used to realize the effects and functions of missile tail fire, atmospheric clouds, explosion wave,viewpoints tracking. The platform developed by C#and Unity3D has realized the functions of parameter set⁃ting of attack⁃defence, calculation data and chart outputting, simulation graphics outputting. And the platform can repeated the simulations of different parameters for statistical analysis. It has better scalability to clearly reproduce the aircraft attack⁃defence confrontation processes. Conclusively, the mathematic model amendments of the attack⁃defence confrontation proces⁃ses can be verified by the visual platform, which is of value to the aircraft design and combat.

关键词

Unity3D/飞行器/攻防对抗/可视化仿真

Key words

Unity3D/aircraft/attack-defense confrontation/visual simulation

分类

航空航天

引用本文复制引用

郑向平,滕云万里,高亮,周志惠..利用Unity3D引擎实现某飞行器攻防对抗仿真[J].指挥控制与仿真,2016,38(5):102-106,5.

指挥控制与仿真

OACSTPCD

1673-3819

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