计算机应用与软件2017,Vol.34Issue(2):80-86,7.DOI:10.3969/j.issn.1000-386x.2017.02.014
基于领域本体的游戏攻略文本标注算法研究与实现
RESEARCH AND IMPLEMENTATION OF ANNOTATION ALGORITHM FOR WALKTHROUGH TEXT BASED ON DOMAIN ONTOLOGY
摘要
Abstract
Nowadays,game web portals set up plenty of websites,providing game information and related walkthroughs,for players to enhance their gaming experience.However,these sites has obvious isomerism and lacks unified hierarchy.Thus,an annotation algorithm based on domain ontology is proposed.It is started with a data fusion step from a set of web portals to build a game domain ontology.Meanwhile,the neologism discovering algorithm is optimized according to its application in game domain,and the semantic annotation for walkthrough text is further developed.Thus these semantic tags not only embody the intent of each guides,but also serve the semantic search for walkthrough text.Experiments have proved that the proposed ontology construction method is scalable.Moreover,the optimized domain vocabulary discovering algorithm has a better result compared with the traditional segmentation tools.关键词
领域本体/游戏领域词汇发现算法/语义标注Key words
Domain ontology/Game domain vocabulary discovering algorithm/Semantic annotation分类
信息技术与安全科学引用本文复制引用
陈小红,陈环环,方之家,阮彤,王昊奋..基于领域本体的游戏攻略文本标注算法研究与实现[J].计算机应用与软件,2017,34(2):80-86,7.基金项目
国家自然科学基金项目(61402173) (61402173)
上海市经信委软件和集成电路产业专项资金(140304). (140304)