计算机工程与应用Issue(10):13-20,8.DOI:10.3778/j.issn.1002-8331.1701-0247
一种在3D手势交互中模拟鼠标的方法
Method of simulating mouse in 3D gesture interaction
摘要
Abstract
Current gesture interaction technologies are not satisfactory to perform 2D interaction tasks, since they are developed for 3D interactions. To solve this problem, this paper presents a new 3D gesture interaction technique to emulate a mouse function for 2D interactions. Based on the ISO9241-9 standard, a multi-directional tapping test for controlling typical 2D interactions is developed to evaluate the performance by comparing the 3D gesture interaction method with the general 3D gesture interaction method and the mouse interaction method in three aspects:the standard throughput, pointing-selection time and error rate. After that, a survey is conducted by users to evaluate the satisfactory scores of the proposed method. The results show that the proposed method can perform 2D interaction tasks by achieving higher accuracy, better control-ling experiences, and without reducing the throughput rate than the general 3D gesture interaction method.关键词
手势交互/虚拟鼠标/菲兹定律/ISO9241-9标准Key words
gesture interaction/virtual mouse/Fize law/ISO9241-9 standard分类
信息技术与安全科学引用本文复制引用
律睿慜,郝豪杰,陈飞,陈伟,刘渊..一种在3D手势交互中模拟鼠标的方法[J].计算机工程与应用,2017,(10):13-20,8.基金项目
国家科技支撑计划课题(No.2015BAH54F01) (No.2015BAH54F01)
国家自然科学基金(No.61602213) (No.61602213)
江苏省自然科学基金青年基金(No.BK20130157). (No.BK20130157)