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3D图形渲染的能耗估计

邢立冬 李涛 黄虎才 韩俊刚

西安电子科技大学学报(自然科学版)2017,Vol.44Issue(4):40-46,74,8.
西安电子科技大学学报(自然科学版)2017,Vol.44Issue(4):40-46,74,8.DOI:10.3969/j.issn.1001-2400.2017.04.008

3D图形渲染的能耗估计

Energy consumption estimation for 3D graphics rendering

邢立冬 1李涛 2黄虎才 2韩俊刚2

作者信息

  • 1. 西安电子科技大学 微电子学院,陕西 西安 710071
  • 2. 西安邮电大学 电子工程学院,陕西 西安 710121
  • 折叠

摘要

Abstract

From the perspective of hardware design and graphics programming,a new energy consumption estimation model of 3D graphics rendering is proposed.Aiming at the energy consumption of the vertex shader and pixel shader in the 3D rendering pipeline,the loads of the vertex shader and the pixel shader which affect the rendering quality are analyzed,and the model of the ratio the number of pixels to the number of vertexes is obtained.At the same time,the energy consumption of vertex shading stages and pixel shading stages are modeled.The model is used to estimate the energy consumption of the benchmark programs,and simulations are performed using the Synopsys VCS simulator and the Power Compiler to obtain the actual energy consumption of these programs.The results show that the geometric mean of the model`s prediction error is less than 3%,which can be used to guide the power consumption analysis and management of graphics hardware and software.

关键词

三维图形渲染/能耗估计模型/着色器/预测误差

Key words

3D graphics rendering/energy consumption estimation model/shader/prediction error

分类

信息技术与安全科学

引用本文复制引用

邢立冬,李涛,黄虎才,韩俊刚..3D图形渲染的能耗估计[J].西安电子科技大学学报(自然科学版),2017,44(4):40-46,74,8.

基金项目

国家自然科学基金重点资助项目(61136002) (61136002)

西安电子科技大学学报(自然科学版)

OA北大核心CSCDCSTPCD

1001-2400

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