| 注册
首页|期刊导航|现代电子技术|基于虚拟现实技术的3D动画场景平面设计

基于虚拟现实技术的3D动画场景平面设计

傅建明 鲍艳

现代电子技术2017,Vol.40Issue(21):59-61,65,4.
现代电子技术2017,Vol.40Issue(21):59-61,65,4.DOI:10.16652/j.issn.1004-373x.2017.21.016

基于虚拟现实技术的3D动画场景平面设计

Graphic design of 3D animation scene based on virtual reality technology

傅建明 1鲍艳1

作者信息

  • 1. 江西科技学院 艺术设计学院,江西 南昌 330098
  • 折叠

摘要

Abstract

Since it is difficult for the current method to acquire the complete and correct information of the 3D animation scene,and exists the problems of the poor continuity of 3D animation scene and complex computation,a graphic design method of 3D animation scene based on virtual reality technology is proposed. With the method,the grid nodes representing the depth information of animation scene are established in the space coordinates;the camera coordinate system is transformed into the world coordinate system to get the depth coordinate values of the candidate grid nodes of the animation scene;the preprocessing for the depth image of animation scene is used to smooth the noise to acquire the 3D point cloud of the animation scene image. According to the relationship between the feature points of animation scene image and 3D point cloud,the 3D feature point of animation scene image is obtained,and the ICP method is used to realize the point cloud accurate matching of the animation scene image to establish the 3D animation scene model. The experimental results show that the method can improve the recon-struction accuracy of 3D animation scene effectively,and has strong real-time performance and high stability.

关键词

虚拟现实技术/3D动画场景/平面设计/三维点云

Key words

virtual reality technology/3D animation scene/graphic design/3D point cloud

分类

信息技术与安全科学

引用本文复制引用

傅建明,鲍艳..基于虚拟现实技术的3D动画场景平面设计[J].现代电子技术,2017,40(21):59-61,65,4.

现代电子技术

OA北大核心CSTPCD

1004-373X

访问量0
|
下载量0
段落导航相关论文