计算机应用与软件2018,Vol.35Issue(4):10-14,32,6.DOI:10.3969/j.issn.1000-386x.2018.04.003
基于Kinect的体感交互开发中间件设计及实现
DESIGN AND IMPLEMENTATION OF THE MIDDLEWARE SOFTWARE FOR SOMATOSENSORY INTERACTION DEVELOPMENT BASED ON KINECT
摘要
Abstract
This study designs and accomplishes the middleware software for somatosensory interaction development with an aim to enrich the content of somatosensory game.This software uses Kinect V2 as the hardware foundation to realize the somatosensory operation of the traditional interactive game which is originally based on keyboard and mouse operation.The software includes the mapping set construction and the simulation test.The mapping set construction is used to complete the mapping relationship between traditional interactive events and user action,and the simulation test is used for real-time somatosensory operation of the game.Three kinds of description methods are used to describe and define actions,and the template matching method is used to realize the action recognition.A somatosensory operation example of a traditional interactive game is given,which is put into practical application to verify the feasibility of this solution.Experimental results show that this solution can effectively realize the somatosensory operation of the traditional interactive game.关键词
体感游戏/交互方式/动作描述/动作识别/映射构建Key words
Motion sensing game/Interactive mode/Action description/Action recognition/Mapping construction分类
信息技术与安全科学引用本文复制引用
张一航,程新荣,陈洪,王庆..基于Kinect的体感交互开发中间件设计及实现[J].计算机应用与软件,2018,35(4):10-14,32,6.基金项目
国家科技支撑计划课题(2015BAK04B04). (2015BAK04B04)