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OSG引擎在Android Studio中的移植和运行

倪梓轩 吉伟勇

计算机应用与软件2018,Vol.35Issue(4):212-214,236,4.
计算机应用与软件2018,Vol.35Issue(4):212-214,236,4.DOI:10.3969/j.issn.1000-386x.2018.04.040

OSG引擎在Android Studio中的移植和运行

TRANSPLANT AND RUNNING OF OPEN SCENE GRAPH ENGINING ON ANDROID STUDIO

倪梓轩 1吉伟勇1

作者信息

  • 1. 长安大学地质与测绘工程学院测绘工程系 陕西西安710064
  • 折叠

摘要

Abstract

A display system of three-dimensional scene on the Android Studio is designed and implemented based on OpenSceneGraph (OSG).Taking a three-dimensional airplane as a simulation case,an analysis was given on the advantages of OSG engine and the Android Studio,which focuses on the steps and the key technology of establishing visual 3D model construction.The results show that the applications of the three-dimensional aircraft model based on OSG operats smoothly on Android Studio and performs well in interactive response,quality graphics and interaction.And a practical reference is given for the three-dimensional scene which based on the OSG engine in the mobile platform.

关键词

OSG引擎/Android Studio系统/三维模型构建

Key words

OSG engine/Android Studio system/Construction of three-dimensional model

分类

信息技术与安全科学

引用本文复制引用

倪梓轩,吉伟勇..OSG引擎在Android Studio中的移植和运行[J].计算机应用与软件,2018,35(4):212-214,236,4.

计算机应用与软件

OA北大核心CSTPCD

1000-386X

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