| 注册
首页|期刊导航|现代信息科技|基于Unity3D的动作角色扮演游戏战斗系统研究与开发

基于Unity3D的动作角色扮演游戏战斗系统研究与开发

何柳青

现代信息科技2023,Vol.7Issue(24):1-5,5.
现代信息科技2023,Vol.7Issue(24):1-5,5.DOI:10.19850/j.cnki.2096-4706.2023.24.001

基于Unity3D的动作角色扮演游戏战斗系统研究与开发

Research and Development of Action Role-Playing Game Battle System Based on Unity3D

何柳青1

作者信息

  • 1. 广州工商学院,广东 广州 510850
  • 折叠

摘要

Abstract

Game development has become one of the important course contents for digital media technology majors,in which,action role-playing games accounting for a large proportion in the game market.This paper takes Unity3D game engine development of third person action role-playing games as an example,and combines 3ds Max and Visual Studio for game development.By using C#to program scenes to control character behavior,including behaviors such as walking,attacking,and monster AI,adjusting the combat mode suitable for players,and encapsulating and optimizing game combat modules,the power consumption of game operation is effectively reduced,the overall smoothness is increased,and the game player experience is enhanced.

关键词

动作角色扮演/角色行为控制/战斗模式/封装优化

Key words

action role-playing/role behavior control/combat mode/packaging optimization

分类

信息技术与安全科学

引用本文复制引用

何柳青..基于Unity3D的动作角色扮演游戏战斗系统研究与开发[J].现代信息科技,2023,7(24):1-5,5.

基金项目

2022 年广州工商学院校级科研项目"基于Unity3D的ARPG游戏战斗系统研究与实现"(KYZC202211) (KYZC202211)

现代信息科技

2096-4706

访问量0
|
下载量0
段落导航相关论文