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具身认知理论下解析非遗游戏的教育实施与效果检验

胡盈 莫小鱼

科学教育与博物馆2024,Vol.10Issue(2):10-17,8.
科学教育与博物馆2024,Vol.10Issue(2):10-17,8.DOI:10.16703/j.cnki.31-2111/n.2024.02.003

具身认知理论下解析非遗游戏的教育实施与效果检验

Analysis of the Education Implementation and Effects of Iintangible Cultural Heritage Games under the Theory of Embodied Cognition:Taking Jiangmu as an Example

胡盈 1莫小鱼2

作者信息

  • 1. 华东师范大学博物馆
  • 2. 华东师范大学经济与管理学部
  • 折叠

摘要

Abstract

Video games developed with intangible cultural heritage as IP are becoming more and more popular,and have become an important means of intangible cultural heritage education and dissemination.However,there has been little discussion of how these video games implement the educational philosophy and reach their educational effect.The paper establishes an education implementation framework of intangible cultural heritage games under the theory of embodied cognition,and takes an intangible cultural heritage game"Jiangmu"that conforms to this framework as an example.Through big data collection and analysis,the game has a positive educational effect on players in four dimensions:cognition,emotion,behavior and flow experience.The prospect for the future development of intangible cultural heritage games is discussed.

关键词

非遗游戏/具身认知/教育实施/效果检验

Key words

intangible cultural heritage games/embodied cognition/education implementation/effect analysis

引用本文复制引用

胡盈,莫小鱼..具身认知理论下解析非遗游戏的教育实施与效果检验[J].科学教育与博物馆,2024,10(2):10-17,8.

基金项目

本文系华东师范大学《五育融合视角下的中小学校非物质文化遗产传承创新研究》课题(批准号:ECNU-ICTC-202108)之成果. (批准号:ECNU-ICTC-202108)

科学教育与博物馆

2096-0115

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