鞋类工艺与设计2024,Vol.4Issue(7):176-178,3.DOI:10.3969/j.issn.2096-3793.2024-07-058
基于动作捕捉系统的三维角色动作设计教学实践
Teaching Practice of 3D Character Motion Design based on Motion Capture System
摘要
Abstract
In recent years,a variety of advanced technologies emerge in an endless stream,to promote the realization of innovative development in various fields,and the teaching field is no exception.With the rapid development of the animation industry,the social demand for 3D action design talents is increasing.As a very important part of animation production,3D character action design has also attracted high attention.As the main position of 3d animation talent training,colleges and universities need to shoulder the important task of talent training.However,from the teaching situation of 3d role action design in colleges and universities,there are still many problems,leading to the unsatisfactory specific teaching effect.As a product of the new era,the application value of the motion capture system in teaching is self-evident.Teachers of 3d action design courses should fully understand the value of the system,and skillfully introduce it into the teaching of 3D role action design,so as to break through the limitations of teaching and improve the teaching quality.关键词
动作捕捉系统/三维角色动作设计/教学模式Key words
motion capture system/3-dimensional character action design/teaching mode分类
社会科学引用本文复制引用
麻佳琳..基于动作捕捉系统的三维角色动作设计教学实践[J].鞋类工艺与设计,2024,4(7):176-178,3.基金项目
陕西省职业技术教育教学研究课题项目《"双高计划"背景下虚拟三维动画动作捕捉技术研究》(项目编号:2024SZX693) (项目编号:2024SZX693)