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基于劝导理论的游戏化运动类APP设计策略研究

崔昊远 卜巍

设计2024,Vol.37Issue(11):53-55,3.
设计2024,Vol.37Issue(11):53-55,3.

基于劝导理论的游戏化运动类APP设计策略研究

RESEARCH ON THE DESIGN STRATEGY OF GAMIFICATION SPORTS APP BASED ON PERSUASION THEORY

崔昊远 1卜巍1

作者信息

  • 1. 哈尔滨工业大学建筑与设计学院
  • 折叠

摘要

Abstract

To explore the design strategy of gamification sports App based on the mechanism of persuasion theory.Through the case analysis of the two APPs of Vitality Street and Daily Rope Skipping,according to the three elements of persuasion theory,this paper analyzes its persuasion design in promoting user movement.Persuasion is divided into"persuasion"that affects cognition and"introduction"that affects behavior,and the common persuasion strategies of this kind of App are extracted.The design strategies of the two APPs are consistent with the persuasion theory,which provides reference for the use of this kind of sports App to develop sports habits.

关键词

劝导理论/行为模型/游戏化/运动类App/设计策略

Key words

Persuasion theory/Behavior model/Gamification/Sports App/Design strategy

分类

计算机与自动化

引用本文复制引用

崔昊远,卜巍..基于劝导理论的游戏化运动类APP设计策略研究[J].设计,2024,37(11):53-55,3.

设计

1003-0069

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