医学信息2024,Vol.37Issue(14):69-72,4.DOI:10.3969/j.issn.1006-1959.2024.14.012
基于Unity3D的腰椎虚拟系统的设计与实现
Design and Implementation of Lumbar Virtual System Based on Unity3D
李晓伟 1兰梦佳 1张国栋1
作者信息
- 1. 天津中医药大学公共卫生与健康科学学院,天津 301617
- 折叠
摘要
Abstract
In this paper,a virtual lumbar display system was constructed for the morphological changes of lumbar disc herniation to popularize the causes of lumbar disc herniation.Referring to the multi-angle plane view of the pathological structure of the spine and lumbar intervertebral disc herniation,the structural model of the spine and lumbar intervertebral disc herniation was established by using the three-dimensional modeling software Maya,and the realistic structural material of the spine and lumbar intervertebral disc herniation was made.We use Unity3 D platform to build a virtual system to simulate the real display environment,and display it in two ways:HoloLens head display and PC terminal platform.It can realize real-time visual and tactile interaction,simulate artificial disassembly model and observe the process of spinal deformation.It provides users with a more realistic,safe and flexible popular science experience,and provides a new way for the popularization of the knowledge of the causes of lumbar disc herniation.关键词
虚拟系统/腰椎病变/Unity3D/系统设计Key words
Virtual system/Lumbar spine disease/Unity3D/System design分类
信息技术与安全科学引用本文复制引用
李晓伟,兰梦佳,张国栋..基于Unity3D的腰椎虚拟系统的设计与实现[J].医学信息,2024,37(14):69-72,4.