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提升上肢残疾人游戏体验的交互设计研究

边鹏 韩鹏鹏

设计2024,Vol.37Issue(17):66-69,4.
设计2024,Vol.37Issue(17):66-69,4.

提升上肢残疾人游戏体验的交互设计研究

RESEARCH ON INTERACTIVE DESIGN TO ENHANCE THE GAMING EXPERIENCE OF UPPER LIMB DISABLED INDIVIDUALS

边鹏 1韩鹏鹏1

作者信息

  • 1. 北方工业大学机械与材料工程学院
  • 折叠

摘要

Abstract

Improving the gaming interaction experience for upper limb disabled individuals provides a theoretical foundation and practical recommendations for future research on accessible game design.Guided by theories such as user centered design,accessibility design,usability design,and emotional design,this study analyzes the user needs of upper limb disabled individuals from both physiological and psychological perspectives,and summarizes successful design experiences through case analysis.A series of strategies for optimizing game controllers and interactive interfaces were proposed as a result.This strategy can provide theoretical guidance for the interactive design of game assistive products,improving the accessibility and user experience of games for upper limb disabled people.

关键词

交互设计/上肢残疾人/游戏控制器/用户中心设计/无障碍设计/可用性设计/情感设计

Key words

Interaction design/Upper limb disability/Game controller/Accessibility design/User centered design/Usability theory/Emotional design

分类

通用工业技术

引用本文复制引用

边鹏,韩鹏鹏..提升上肢残疾人游戏体验的交互设计研究[J].设计,2024,37(17):66-69,4.

基金项目

北京市教育委员会科学研究计划项目资助(SZ202110009004) (SZ202110009004)

设计

1003-0069

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