基于八角行为模型的文旅APP设计策略研究OA
RESEARCH ON TRAVEL APP DESIGN STRATEGY BASED ON OCTALYSIS ANALYSIS
在文旅融合的背景下,探讨基于用户驱动力的文旅App游戏化设计策略,为文化资源推广提供新渠道与新思路.将八角行为模型与游戏化驱动方式进行逻辑关联,通过定性研究将用户划分为目标型、探索型、激励型、被动型4种类型,分析用户类型的目标点与机会点,综合用户的核心驱动力,提出了涵盖动机、反馈、叙事、社交4个维度的设计框架,为游戏化设计在文旅行业的应用提供理论支持和实践指导.
In the context of cultural and tourism integration,this paper explores the game design strategy of cultural and tourism App based on user motivation,providing new channels and new ideas for promoting cultural resources.By logically linking the octagonal behavior model with the game-driven approach,the paper categorizes users into four types:goal-oriented,exploratory,incentive-driven,and passive,analyzes the target points and opportunity points of each user type,integrates users'core motivations,and proposes a design framework that covers the dimensions of motivation,feedback,narrative,and social interaction.This provides theoretical support and practical guidance for the application of game-driven design in the cultural and tourism industry.
谢雨缘;龙娟娟
江南大学数字科技与创意设计学院江南大学数字科技与创意设计学院
八角行为模型文旅App游戏化设计用户驱动力文旅融合
Octagonal behavior modelCultural tourism AppGamification designUser motivatorIntegration of culture and tourism
《设计》 2024 (24)
44-47,4
江南大学研究生教育教学改革研究与实践课题"AI for HASS视角下研究生实践教学模式创新研究"(YJSJGZD24_025)、江南大学国家及省级一流专业持续建设项子项目"数字媒体艺术交互课程群建设"阶段性成果
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