| 注册
首页|期刊导航|设计|从左向右设计范式:横向卷轴游戏的多维交叉研究

从左向右设计范式:横向卷轴游戏的多维交叉研究

徐祥卿 于志恒

设计2025,Vol.38Issue(12):88-91,4.
设计2025,Vol.38Issue(12):88-91,4.

从左向右设计范式:横向卷轴游戏的多维交叉研究

THE LEFT-TO-RIGHT DESIGN PARADIGM:A MULTIDIMENSIONAL CROSS-DISCIPLINARY STUDY OF SIDE-SCROLLING GAME DESIGN

徐祥卿 1于志恒1

作者信息

  • 1. 东北师范大学美术学院
  • 折叠

摘要

Abstract

This study aims to explore the formation and evolution of the"left-to-right"design paradigm in side-scrolling platform games,analyze its multidimensional intersecting factors and dynamic relationships,and investigate innovative design methods based on traditional paradigms.A multidimensional cross-disciplinary research approach,integrating perspectives from psychology,neuroscience,and marketing,is employed.The study constructs a framework of game design duality,focusing on the interactive mechanisms and causes between the creation process by designers,player interaction,and re-creation by players.Technological advancements,cultural cognitive preferences,and visual aesthetics play a key role during the designer's creation phase.Player habits and psychological expectations continue the design paradigm,while optimizations in interaction devices further consolidate its dominant position.Both critical and adaptive design push the dynamic evolution of the design.The study reveals the underlying causes behind the"left-to-right"design paradigm and proposes a design approach that balances classical inheritance with innovation.Critical design challenges traditional paradigms,while adaptive design integrates new elements within existing frameworks to meet the needs of modern players,driving the continuous evolution of design.

关键词

横向卷轴游戏/设计范式/多维交叉/游戏设计二象性/再创造

Key words

Side-scrolling games/Design paradigm/Multidimensional cross-disciplinary/Duality of game design/Player re-creation

分类

社会科学

引用本文复制引用

徐祥卿,于志恒..从左向右设计范式:横向卷轴游戏的多维交叉研究[J].设计,2025,38(12):88-91,4.

设计

1003-0069

访问量0
|
下载量0
段落导航相关论文