| 注册
首页|期刊导航|鞋类工艺与设计|基于具身认知理论的企业博物馆交互性设计研究:儿童、游戏与互动

基于具身认知理论的企业博物馆交互性设计研究:儿童、游戏与互动

贺采

鞋类工艺与设计2025,Vol.5Issue(11):36-38,3.
鞋类工艺与设计2025,Vol.5Issue(11):36-38,3.DOI:10.3969/j.issn.2096-3793.2025-11-012

基于具身认知理论的企业博物馆交互性设计研究:儿童、游戏与互动

Research on Interactive Design of Corporate Museums based on Embodied Cognition Theory:Children,Play,and Interaction

贺采1

作者信息

  • 1. 鲁迅美术学院,辽宁 沈阳 110000
  • 折叠

摘要

Abstract

Museum design is undergoing a change from"exhibition content as the center"to"visitor experience as the center".Embodied cognition theory emphasizes the core role of body experience in the cognitive process,providing a new perspective for the interactive design of corporate museums.Based on embodied cognition theory,this study aims to explore how to enhance the attraction of corporate museums to children through interactive design.This paper first explains the concept of embodied cognition theory and corporate museum.Based on the existing research,it puts forward the interactive design principle focusing on the use of children's play nature,and discusses the application of gamified design in museums under the concept of embodied cognition.

关键词

企业博物馆/具身认知理论/交互性设计

Key words

corporate museums/embodied cognition/interactive design

分类

社会科学

引用本文复制引用

贺采..基于具身认知理论的企业博物馆交互性设计研究:儿童、游戏与互动[J].鞋类工艺与设计,2025,5(11):36-38,3.

鞋类工艺与设计

2096-9163

访问量0
|
下载量0
段落导航相关论文