现代电影技术Issue(8):12-20,9.DOI:10.3969/j.issn.1673-3215.2025.08.002
面向电影制作的三维数字人生成和编辑系统设计与应用研究
3D digital human generation and editing system for film production:Design and application
摘要
Abstract
We introduce a novel system for the rapid generation and editing of digital humans from monocular video,de-signed to overcome the significant bottlenecks of high cost and long production cycles found in traditional workflows.Our approach is built upon 3D Gaussian splatting,capitalizing on its high-efficiency rendering and inherent editability.The re-sulting pipeline enables users to quickly produce high-fidelity avatars,intelligently segment and archive the underlying as-sets,and immediately proceed to intuitive,flexible editing.Our experiments confirm that the system accelerates the produc-tion of digital humans and minimizes reliance on specialized hardware and expertise.The findings indicate that an inte-grated generation and editing pipeline is a viable strategy for making digital human creation more efficient and cost-effec-tive for the film industry.Furthermore,our approach facilitates the development of extensive 3D asset libraries and empow-ers high-quality visual effects production,even for films with limited budgets.关键词
数字人/人工智能/电影制作/神经辐射场/三维高斯泼溅/DeepSeekKey words
Digital Human/Artificial Intelligence/Film Production/Neural Radiance Field/3D Gaussian Splatting/DeepSeek分类
信息技术与安全科学引用本文复制引用
李梦甜,姚声祥,杨洋..面向电影制作的三维数字人生成和编辑系统设计与应用研究[J].现代电影技术,2025,(8):12-20,9.基金项目
国家自然科学基金青年科学基金项目"有限标注下的室内三维场景感知与编辑关键方法研究"(62402306) (62402306)
上海市"科技创新行动计划"自然科学基金项目"复杂室内三维场景细粒度感知关键方法研究"(24ZR1422400). (24ZR1422400)