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《生化奇兵》的叙事策略与蒸汽朋克美学设计研究

杨楚天 宋学智

设计2025,Vol.38Issue(19):10-13,4.
设计2025,Vol.38Issue(19):10-13,4.

《生化奇兵》的叙事策略与蒸汽朋克美学设计研究

NARRATIVE STRATEGIES AND STEAMPUNK AESTHETIC DESIGN RESEARCH IN BIOSHOCK

杨楚天 1宋学智1

作者信息

  • 1. 东北师范大学美术学院
  • 折叠

摘要

Abstract

This study examines the Steam Punk art style through the lens of the*BioShock* series,analyzing its manifestation in environmental design,character systems,and prop design,while exploring the narrative depth and game design strategies within the franchise.Utilizing visual content analysis,cross-work comparisons,and qualitative interviews,this research deciphers visual symbols'metaphorical roles in storytelling,spatial organization,and emotional modulation through frame-by-frame analysis of key scenes,incorporating semiotics and color psychology.Through the method of"technological archaeology",the game reconstructs the aesthetic system of steampunk,successfully realizes the creative transformation of this style in the contemporary context,and constructs an intertextual system which is highly unified at the level of symbol,experience and criticism.BioShock has not only expanded the expressive pathways of steampunk within design practice,but has also provided game design with an integrated paradigm of"narrative-mechanics-aesthetics"trinity.In the future,design research should further explore the application of new technologies such as parametric design and generative AI in style innovation,deepen the discussion on design ethics and cultural criticism,and promote the theoretical construction and practical innovation of design in the digital era.

关键词

《生化奇兵》/蒸汽朋克美学/游戏设计/叙事深度/文化研究

Key words

BioShock/Steampunk aesthetics/Game design/Narrative depth/Cultural studies

分类

社会科学

引用本文复制引用

杨楚天,宋学智..《生化奇兵》的叙事策略与蒸汽朋克美学设计研究[J].设计,2025,38(19):10-13,4.

设计

1003-0069

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