北京工业大学学报(社会科学版)2026,Vol.26Issue(1):136-150,15.DOI:10.12120/bjutskxb202601136
从数字游戏到竞技体育
The Constructive Process and Cultural Logic of the E-sport Industry:From Digital Games to Competitive Sports
摘要
Abstract
The booming E-sport industry,which has a large economic and user size,constitutes a pillar of Chinese culture and entertainment industry.The development of E-sport is an interwoven process between industry growth and cultural construction.On one hand,E-sport,based on the both developments of information and communication technology(ICTs)and digital games,has been developing itself from public games into a professional sport through negotiation and adjustment.On the other hand,the construction and expansion of this industry is an evolutionary process of professionalization and organization systems through learning from traditional sports in fields like:building city-based clubs,organizing multi-phase contest system,training and selecting professional players.The E-sport chain will develop together with its expanding process of professionalization and organization.Though it originated from digital games,the E-sport is still affected by the tension from games and recreations.To clarify well the relations and differences between E-sport and games,is to govern the E-sport effectively in its rapid development.关键词
电子竞技/数字游戏/文化产业/职业化/标准化Key words
e-sport/digital games/cultural industry/professionalization/standardization分类
社会科学引用本文复制引用
ZHANG Jieying..从数字游戏到竞技体育[J].北京工业大学学报(社会科学版),2026,26(1):136-150,15.基金项目
中国社会科学院青年人文社会科学研究中心青年社会调研项目(2022QNZX005) (2022QNZX005)