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注视引导机制在虚拟现实影片镜头设计中的应用研究

YUAN Liang YUAN Jiali GONG Ting WANG Xuanjun

现代电影技术Issue(12):41-50,10.
现代电影技术Issue(12):41-50,10.DOI:10.3969/j.issn.1673-3215.2025.12.005

注视引导机制在虚拟现实影片镜头设计中的应用研究

Application of gaze guidance mechanism in VR film shot design:A case study of the VR film Searching for Pandas

YUAN Liang 1YUAN Jiali 1GONG Ting 1WANG Xuanjun1

作者信息

  • 1. Sichuan Wutong Technology Group Co.,Ltd.
  • 折叠

摘要

Abstract

As a key form of immersive images,virtual reality(VR)film's freedom of viewing angle enhances the possibility of viewers'independent choice of gaze path and experience rhythm,and improves the audience's immersive experience.Attention of the audience needs to be guided by elements and story clues to complete the narrative,so the gaze guidance mechanism becomes the key step in the construction of VR films'shot language system.In order to effectively convey the narrative information of VR film and make the audience feel comfortable,this study proposes a three-phase gaze guidance mechanism tailored for VR film production,developed through the creation of the VR film Searching For Pandas using MetaCore,the self-developed virtual-real interaction creation platform.The mechanism coordinates gaze behavior across the initialization,progression,and transition phases of VR shots,aiming at improving information focus,rhythm continuity,and transition comfort.Four evaluation metrics were designed,combining eye-tracking data with subjective audience feed-back.Results show that the mechanism significantly enhances path consistency,focus efficiency,and transition smooth-ness.The structure has been prototyped and integrated within MetaCore,demonstrating strong workflow adaptability and deployability,and offering a practical reference for the systematic construction of VR film's shot language and gaze-guid-ance integration.

关键词

VR影片/注视引导机制/空间镜头语言/镜头节奏/沉浸体验

Key words

VR Film/Gaze Guidance Mechanism/Spatial Scene Language/Shot Rhythm/Immersive Experience

分类

社会科学

引用本文复制引用

YUAN Liang,YUAN Jiali,GONG Ting,WANG Xuanjun..注视引导机制在虚拟现实影片镜头设计中的应用研究[J].现代电影技术,2025,(12):41-50,10.

现代电影技术

1673-3215

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