灾害学2026,Vol.41Issue(2):38-46,9.DOI:10.3969/j.issn.1000-811X.2026.02.005
基于改进流体渲染管线的矢量场火灾模拟研究
Research on Vector Field Fire Simulation Based on Improved Fluid Rendering Pipeline
摘要
Abstract
In computer simulations of fires,the complexity of physical models and the low computational ef-ficiency led to an imbalance between realism and real-time performance.To reduce memory consumption during the fire spread process without compromising rendering realism,an improved rendering pipeline combining vec-tor field analysis and fluid dynamics solving methods is proposed.Firstly,a simulation pipeline for velocity and density sources is constructed within the fluid rendering pipeline,achieving the full process of fire spread and combustion changes through physical simulations.Secondly,volumetric rendering technology is introduced into the rendering pipeline,utilizing ray marching to enhance the visual realism of fire rendering.Finally,GPU paral-lel computation is employed to solve fire parameters,ensuring real-time simulation.Experimental results show that this model,combining physical simulation and fluid rendering advantages,offers better coupling compared to single physical simulations.It reduces memory consumption while maintaining high visual quality and improves real-time rendering efficiency.The model aligns with real-world physical laws and is suitable for interactive fire drills,enhancing people's understanding of fires.关键词
火灾模拟/流体渲染管线/矢量场/体积渲染Key words
fire simulation/fluid render pipeline/vector field/volumetric rendering分类
资源环境引用本文复制引用
李秦君,雷英祺,李甲,杨萍..基于改进流体渲染管线的矢量场火灾模拟研究[J].灾害学,2026,41(2):38-46,9.基金项目
国家自然科学基金项目"基于先验知识引导自监督人脸解耦的面部动作单元分析"(62306172) (62306172)
西安市科技计划项目"基于数字孪生与智能监测的不可移动文化遗产预防性保护系统"(25GXKJRC00061) (25GXKJRC00061)