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基于交互叙事的沉浸式湿地保护游戏设计策略研究

王予涵

鞋类工艺与设计2026,Vol.6Issue(8):21-23,3.
鞋类工艺与设计2026,Vol.6Issue(8):21-23,3.DOI:10.3969/j.issn.2096-3793.2026-08-007

基于交互叙事的沉浸式湿地保护游戏设计策略研究

Research on the Design Strategy of Immersive Wetland Conservation Game based on Interactive Narrative

王予涵1

作者信息

  • 1. 武汉理工大学,湖北 武汉 430070
  • 折叠

摘要

Abstract

There are problems with one-way,weak interaction,and low immersion in wetland protection propaganda.This study innovatively attempts to introduce interactive narrative theory into the design of wetland conservation themed games,using virtual scene construction to promote the transformation of wetland conservation propaganda from passive indoctrination to active experience.Based on the above characteristics,this study constructed a three-layer progressive model of"exploration layer empathy layer cognition layer"to enhance users'cognitive level and emotional identification with wetland protection.Taking the Longling Mountain Wetland in Wuhan as a prototype,this study promotes the transformation of ecological protection awareness into practical actions through branching interactive narrative,providing a design path for wetland protection propaganda.

关键词

交互叙事/沉浸式体验/游戏设计

Key words

interactive narrative/immersive experience/game design

分类

社会科学

引用本文复制引用

王予涵..基于交互叙事的沉浸式湿地保护游戏设计策略研究[J].鞋类工艺与设计,2026,6(8):21-23,3.

鞋类工艺与设计

2096-9163

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