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空间计算驱动下扩展现实(XR)沉浸式叙事的技术重构与实现路径

高尔东 刘犇

现代电影技术Issue(7):30-36,7.
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现代电影技术Issue(7):30-36,7.DOI:10.3969/j.issn.1673-3215.2026.07.004

空间计算驱动下扩展现实(XR)沉浸式叙事的技术重构与实现路径

Technical reconstruction and implementation pathway of XR immersive narra-tive driven by spatial computing:Case study of the Venice Immersive program at the 82nd Venice International Film Festival

高尔东 1刘犇1

作者信息

  • 1. 中国传媒大学动画与数字艺术学院,北京 100024
  • 折叠

摘要

Abstract

This paper investigates XR immersive storytelling within the context of spatial computing,analyzing its technical mechanisms,diverse forms,and engineering pathways.Focusing on the Venice Immersive program at the 82nd Venice In-ternational Film Festival and drawing on technical analysis,case studies,and media theory,the study explores the roles of technologies such as simultaneous localization and mapping(SLAM),six degrees of freedom(6DoF),3D Gaussian Splat-ting(3DGS),eye tracking,gesture recognition,and physiological feedback in spatial generation,viewpoint organization,and interaction orchestration.The research reveals that the evolution of XR immersive works is not merely a linear en-hancement of immersion,but rather a simultaneous reconfiguration of viewing positions,narrative spaces,interactive inter-faces,and the boundaries of the work itself.Specifically,Face Jumping,Alien Perspective,and Best of Worlds exemplify three distinct pathways:gaze-triggered interaction,the spatialization of digital heritage,and platform-based virtual worlds.The findings suggest that XR immersive storytelling requires integrating low-latency rendering,spatial scripting,attention steering,platform compatibility,and digital preservation into a unified production system,thereby advancing the medium from a showcase of cutting-edge technology toward a form of cinema capable of sustainable evolution.

关键词

空间计算/XR电影/沉浸式叙事/实时渲染/多模态交互

Key words

Spatial Computing/XR Cinema/Immersive Narrative/Real-time Rendering/Multimodal Interaction

分类

社会科学

引用本文复制引用

高尔东,刘犇..空间计算驱动下扩展现实(XR)沉浸式叙事的技术重构与实现路径[J].现代电影技术,2026,(7):30-36,7.

基金项目

中国科学院计算技术研究所开放创新课题"基于多模态内容的集体叙事研究"(202402KFLH09). (202402KFLH09)

现代电影技术

1673-3215

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