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沉浸声技术在虚拟现实(VR)电影中的应用研究

石蓓

现代电影技术Issue(9):48-53,6.
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现代电影技术Issue(9):48-53,6.DOI:10.3969/j.issn.1673-3215.2026.09.006

沉浸声技术在虚拟现实(VR)电影中的应用研究

Application research of immersive sound technology for virtual reality(VR)films

石蓓1

作者信息

  • 1. 浙江传媒学院电视与视听艺术学院(纪录片学院),浙江 杭州 310018
  • 折叠

摘要

Abstract

As virtual reality(VR)technologies and products gradually enter the mass consumer market,immersion remains a key factor in user experience.Currently,visual immersion has been significantly enhanced by advances in high-resolu-tion,wide field-of-view,and low-latency head-mounted displays,while immersive sound technologies for VR are also con-tinuously evolving and maturing.This paper focuses on the issues in achieving immersive sound perception for large-space,walk-through VR under headphone reproduction conditions,including problems such as in-head localization,diffi-culty in controlling the perceived distance of sounds,and insufficient authenticity of sound perception in 6DoF motion scenes,analyzes them and provides solutions.Research indicates that techniques such as binaural spatial hearing,virtual auditory technology,dynamic head tracking,Ambisonics,and room reflection control can alleviate these challenges to some extent.However,further technological improvements are still needed to achieve a fully immersive auditory experi-ence.

关键词

虚拟现实/双耳空间听觉技术/虚拟听觉技术/动态头部追踪

Key words

Virtual Reality/Binaural Spatial Hearing Technology/Virtual Auditory Technology/Dynamic Head Tracking

分类

社会科学

引用本文复制引用

石蓓..沉浸声技术在虚拟现实(VR)电影中的应用研究[J].现代电影技术,2026,(9):48-53,6.

基金项目

浙江省公益技术应用研究项目"基于5G时代VR应用的沉浸式声音技术研究"(LGF22A040001) (LGF22A040001)

浙江传媒学院未来影像与社会应用实验室开放课题"基于VR应用的中国古代多模态声景建构研究"(FI2025006). (FI2025006)

现代电影技术

1673-3215

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