基于客流博弈均衡的旅客列车双层开行方案优化OA
Optimization of Bi-level Passenger Train Operation Plan Based on Game Equilibrium of Passenger Flow
为提高旅客列车运行效益及旅客出行满意度,以铁路运营部门净收益、列车空座位走行公里最小化为上层0-1规划模型,以旅客出行满意度最大化为下层客流均衡模型,构建了纯整数非线性高速铁路旅客列车开行方案双层规划模型.针对下层客流均衡模型,通过划分博弈环境和分析旅客乘车出行选择行为,选取旅客同质群体作为局中人,构造各局中人合理赢得函数,对每个博弈环境均运用非合作博弈理论进行客流均衡分配.基于构建的模型特征分析,采用NSGA-Ⅱ算法求解上层停站方案模型,运用QPSO算法求解下层客流博弈均衡模型,并以兰新高速铁路为例验证了模型及算法的可行性.结果表明:该算法可获得使铁路运营部门与旅客双方均满意的Nash均衡解,由此得到的开行方案铁路旅客损失率为0%.
To improve the efficiency of passenger train operation and passengers'satisfaction,this paper built a bi-level programming model of pure integer nonlinear passenger train operation plan for high speed railway.It took the net profit of the railway operation department and the minimization of empty seat kilometers as the upper 0-1 programming model,and the maximization of passengers'satisfaction as the lower passenger flow equilibrium model.For the lower-level passenger flow equilibrium model,the paper selected the homogeneous group of passengers as the game players to construct the reasonable winning function of each player by dividing the game environment and analyzing the passengers'travel choice behavior.The non-cooperative game theory was applied to the balanced distribution of passenger flow in each game environment.After analyzing the characteristics of the model,the paper adopted the non-dominated sorting genetic algorithm Ⅱ(NSGA-Ⅱ)to solve the upper-level stopping plan model and the quantum-behaved particle swarm optimization(QPSO)algorithm to solve the lower-level passenger flow game equilibrium model.With Lanzhou-Xinjiang High Speed Railway as an example,the feasibility of the model and algorithm was verified.The results show that the algorithm can obtain a Nash equilibrium solution that satisfies both railway operators and passengers,and the loss rate of railway passengers is 0%.
汤振源
中铁二院昆明勘察设计研究院有限责任公司 工程设计一处,云南 昆明 650200
交通运输
铁路运输高速铁路旅客列车开行方案整数非线性双层规划非合作博弈客流均衡
Railway TransportationPassenger Train Operation Plan of High Speed RailwayNonlinear Integer Bi-level ProgrammingNon-Cooperative GamePassenger Flow Equilibrium
《铁道运输与经济》 2024 (002)
20-29,39 / 11
国家重点研发计划项目(71861022)
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