强激光与粒子束2024,Vol.36Issue(6):41-47,7.DOI:10.11884/HPLPB202436.230442
多光源照射下目标图像实时生成方法
Method of real-time target image generation under multi-light source illumination
摘要
Abstract
Due to factors such as geographical position,sun and atmospheric environment,it is impossible to obtain the real images of space targets under various postures and illumination conditions,let alone under the interaction between laser,sun and background light.In this paper,a real-time target image generation method under multi-light source irradiation is proposed.This method is based on the modern graphics card programming technique and frame caching object advantages.At the GPU(Graphics Processing Unit)side,shader language is used to efficiently calculate target brightness values and enhance realism under the influence of multi-light source.The open-source 3D graphics engine named OSG(Open Scene Graph)helps support 3D model files of various formats and improve the compatibility with the domestic Kirin operating system as well as common battlefield situation display software.Simulation experiments demonstrate the effectiveness and superiority of the proposed method.关键词
多光源/图像生成/GPU编程/OSGKey words
multi-light source/image generation/graphics processing unit programming/Open Scene Graph分类
信息技术与安全科学引用本文复制引用
张玉双,谢晓钢,苏华,王锐,张飞舟..多光源照射下目标图像实时生成方法[J].强激光与粒子束,2024,36(6):41-47,7.基金项目
国家自然科学基金项目(52103073) (52103073)